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Friday, December 02, 2005


MS Press - Microsoft
DirectX 9 Programmable Graphics Pipeline.








The Microsoft
DirectX 9 Programmable Graphics Pipeline
by Kris Gray ISBN:
0-7356-1653-1, 496 Pages,
July 2003
The graphics
programmer’s essential guide to DirectX
9, straight from the Microsoft
DirectX team.
The
Microsoft DirectX
3D graphics pipeline has undergone a major
architectural shift with version 9,
making it fully programmable—and this book lets you get in on
the action! Discover how you can boost multimedia performance
for all types of applications, including animation, texturing,
mode-ling, and rendering, with this next generation of
3D graphics software. Providing a
step-by-step tour through the graphics
pipeline and its 3D utilities, the book
covers fundamental features such as vertex shaders, pixel
shaders, effect files, new 3D
utilities, including mesh utilities, and
DirectX 9 extensions. It also includes coded
examples showing you how to use or mix and match blocks within
the pipeline for unique graphics needs.

Packed with how-to information and
documentation straight from the
Microsoft DirectX
development team, this essential guide delivers everything you
need for faster, leaner development—and more powerful
results.



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