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Thursday, December 01, 2005


Wordware Publishing - Strategy Game
Programming With Directx 9.0 2003.






>

Strategy Game Programming With Directx 9.0
2003by Todd Barron
ISBN: 1-55622-922-4,
538 Pages, July
2003
Strategy Game Programming with
DirectX 9.0 covers everything necessary for you to
create a strategy game using C++ and
DirectX 9.0
The book outlines the
game development process and explains game mechanics, resource
management, interface design, sound implemen-tation, and more.
Advanced topics include path-finding, particle system
rendering, and network implementation. - Learn about
project management tools that can help facilitate the
development process. - Under-stand the basic concepts of using
tiles to handle terrain. - Find out how to implement
high-quality sound using the
DirectSound and
DirectMusic interfaces. - Build your own map
editor and learn how to generate random maps. - Learn how to
use key frames and animation sets to animate
3D objects. - Discover how the
A* algorithm finds the best path across your
map. - Create special effects such as explosions and smoke
trails using particle systems.


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