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Thursday, December 01, 2005


Sams - Managed DirectX 9 Kick Start:
Graphics and Game Programming.


>


Managed
DirectX 9 Kick Start: Graphics and Game Programming
by Tom Miller
ISBN: 0-672-32596-9, 432
Pages, October 2003




Managed DirectX was released with the latest
version of the core DirectX libraries
in DirectX9 It enables developers
using the new .NET languages (i.e.
C#, VB.NET,
etc.) to develop rich multimedia applications with
DirectX



Unfortunately the Managed DirectX
runtime was released without adequate documentation, and
developers are having a hard time figuring out the best way to
write managed applications. This book covers how to use the
Managed DirectX objects, how they
differ from the core DirectX libraries,
and how to create these rich multimedia applications in
C# It also covers in depth graphics
techniques and the new high-level shader language shipping
with DirectX9



While this book
covers every component of DirectX for
Managed Code, the majority of it
focuses on the most used API,
Direct3D It will cover everything from
networking, audio, and input devices to progressive meshes,
shaders, and character animation. If you're looking for the
ultimate programmer's guide for developing
DirectX for Managed
Code applications, there's no need to look any
further.





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