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Thursday, December 01, 2005


Wordware Publishing - Directx 9 Audio
Exposed: Interactive Audio Development.


>


Directx
9 Audio Exposed: Interactive Audio Development
by Todd M. Fay
ISBN:1-556-22288-2, 550
Pages, October 2003




DirectX 9 Audio Exposed: Interactive Audio
Development features a look into the most advanced
interactive music and audio development system in history.
DirectX Audio, a suite of tools and
technologies developed by Microsoft,
provides software engineers and content creators the ability
to create interactive, adaptive, and dynamic audio content for
use in host applications and stand-alone playback. In addition
to providing a comprehensive tutorial-style look at the inner
workings of the DirectX Audio
libraries, this book includes discus-sions about the process
of creating music and sound effects for games such as
Halo and No One Lives
Forever and explores the use of interactive music on
the web and the future of DirectMusic



Contributing
authors include audio project managers Jason
Booth and Marty O’Donnell, sound
designer Jay Weinland, and interactive
composers Tobin Buttram,
Bjorn Lynne, Scott
Morgan, Ciaran Walsh and
Guy Whitmore



Todd M. Fay is a
business and production consultant working in and around the
game, music and television industries. His passion for music
and interactive entertainment brought together the best of the
best in the world of cutting-edge audio in
DirectX Audio Exposed





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